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Game Industry Revenue Report: First Quarter 2025

Global Game Industry Revenue Report - Honor of Kings

Overall Market Performance

The global gaming industry generated approximately $177.9 billion in revenue during Q1 2025, representing a 3% year-over-year decline. While the market remains robust, this dip is largely attributed to post-pandemic normalization and the slowing momentum of major hardware cycles.

Revenue by Platform

Revenue distribution across gaming platforms showed a clear pattern:

  • Mobile Gaming: Continues to dominate, contributing nearly 49% of the total revenue, estimated at around $92 billion.
  • PC Gaming: Revenue fell by 10%, reaching $37.3 billion.
  • Console Gaming: Experienced a sharper decline of 15%, largely due to delayed first-party releases and saturation in hardware sales.

Mobile Gaming Trends and Spending

In January 2025 alone, global consumer spending on mobile games reached $7.27 billion—a 4% increase from December 2024. In-app purchases accounted for approximately $40 billion in Q1, an 11% increase compared to the previous year. This growth suggests that mobile continues to thrive, with monetization strategies like hybrid models (ads plus IAPs) becoming increasingly effective.

Top Markets by Revenue

The three leading countries in mobile game spending were:

  • United States: Accounted for 29.8% of global revenue (~$2.16 billion in January).
  • China (iOS only): Contributed around 20% of global revenue.
  • Japan: Maintained a strong position with 14.8% of the market share.

Best-Selling Mobile Games in January 2025

According to Sensor Tower and FoxData, the following titles led mobile game revenue charts:

  1. Honor of Kings (Tencent) – $125.6 million, up 48% month-over-month.
  2. Royal Match (Dream Games) – Showed continued growth due to seasonal events.
  3. Last War: Survival (FirstFun) – $64.7 million in revenue.
  4. Whiteout Survival (Century Games) – Continued to perform strongly.
  5. MONOPOLY GO! (Scopely) – Reached a cumulative lifetime revenue of $5 billion.

Emerging and Developed Markets

Emerging markets such as Turkey, Mexico, India, and Thailand showed strong year-over-year growth ranging from 16% to 28% in mobile game spending. In contrast, developed markets like Japan and Western Europe experienced stagnation or mild declines, influenced by macroeconomic factors and currency fluctuations.

Future Outlook and Key Developments

Adjust projects mobile game revenues will reach $126.1 billion by the end of 2025. Key trends expected to shape the future of the industry include:

  • Hybrid Monetization Models: Combining in-app purchases and advertising for better revenue generation.
  • AI-Driven Personalization: Enhanced user engagement through AI-powered game customization and player behavior analysis.

As the industry adapts to changing player behavior and global economic shifts, developers and publishers who focus on innovation and market-specific strategies are poised to lead the next wave of growth.

 

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