Golden Sea Gaming Studio
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Game Development

KING OF GUN

Discipline

Game Development

Full-production action shooter from concept to global launch.

KING OF GUN

The brief

What it is and how it was built.

KING OF GUN was a full outsourcing job. The client brought the concept and the brand direction, and Golden Sea took it from the game design document to the App Store.

The game has a roster of military heroes, each with their own skills and preferred weapons. The team designed and balanced more than 20 weapons, from pistols and rifles to SMGs and heavy weapons, and built the progression of experience, upgrades and unlocks around a six-month content plan.

Golden Sea ran the whole pipeline: concept art, 3D models, rigging, animation, audio, UI, the PlayFab backend, and the iOS and Android releases. The client handled marketing and Golden Sea handled everything technical.

Scope delivered

What we delivered.

  1. 01Hero & squad character system
  2. 0220+ weapon types with upgrade paths
  3. 03Story campaign + PvP modes
  4. 04PlayFab backend for player data
  5. 05Published by international partner

Category

Game Development

Technology

Unity · C# · Photon · PlayFab · iOS & Android

Studio

Golden Sea Studios

Ho Chi Minh City, Vietnam

This project proves

Game Development

Full-production outsourcing for an international publisher: the client kept marketing, Golden Sea owned all engineering.

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