Golden Sea Gaming Studio
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Game Development

King Of The Sea

Discipline

Game Development

Naval battle strategy game — full IP, art direction, and development in-house.

King Of The Sea

The brief

From a real problem to a working product.

King Of The Sea is Golden Sea Studios' flagship original game — built entirely in-house, including the concept, narrative, art direction, and all development. We own the IP.

The premise: players build and command naval fleets in a persistent world, capturing territory, managing resources, and engaging in real-time sea battles against other players globally. The strategy layer is deeper than typical mobile games — fleet composition, positioning, and timing all matter.

The art direction is painterly and detailed, a deliberate contrast to the flat styles dominating mobile. Every ship, environment, and UI element was illustrated or modeled in-house. The result is a game that looks handcrafted rather than asset-flipped.

Server architecture uses Photon Quantum for deterministic multiplayer — no desync issues in competitive battles. Firebase handles player profiles, leaderboards, and push notifications. The game launched globally and built a loyal community that continues to grow through regular content updates.

Scope delivered

The work behind the outcome.

  1. 01Original IP owned by Golden Sea
  2. 02Fleet building & ship upgrade trees
  3. 03Real-time naval PvP combat
  4. 04Territory map & resource control
  5. 05Cross-server battle events

Category

Game Development

Technology

Unity · C# · Photon Quantum · Firebase · iOS & Android

Studio

Golden Sea Studios

Ho Chi Minh City, Vietnam

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