Game Development
Mushroom Smackdown
Discipline
Mobile Game
Fast-paced multiplayer battle game with wild mushroom characters.

The brief
What it is and how it was built.
Mushroom Smackdown is a party brawler for short mobile sessions: a match lasts two to three minutes. Each mushroom fighter has its own abilities, and some counter others, so no two matches play the same.
The look is loud and cartoony on purpose, with big hit effects, bouncy movement and bright arenas. The team created the whole visual identity: characters, environments, UI and effects.
Networking uses Mirror for Unity on dedicated servers. It was tuned for Southeast Asian conditions, meaning mobile data, unstable latency and older phones, and stays smooth on 4G with pings above 100 ms.
Scope delivered
What we delivered.
- 01Real-time 4-player battles
- 0210+ unique mushroom characters
- 03Ability & power-up system
- 04Ranked leaderboard
- 05Cross-platform iOS & Android
Category
Game Development
Technology
Unity · Mirror Networking · C# · iOS & Android · Firebase
Studio
Golden Sea Studios
Ho Chi Minh City, Vietnam
This project proves
Game DevelopmentReal-time multiplayer on dedicated servers, tuned for Southeast Asian networks and mid-range devices.
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